News
2d
Dexerto on MSNClair Obscur: Expedition 33 director says it could never have been made at a AAA studioGame director Guillaume Broche detailed how the project wouldn’t have been feasible at a bigger studio in an interview with ...
Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
1d
Soap Central on MSNClair Obscur director says AAA studios would’ve taken 20 years to greenlight Expedition 33Expedition 33’s director is of the opinion that the game would have taken over two decades to get the green light had he pitched it to an AAA studio.
Clair Obscur Expedition 33’s director revealed that most of his team had never even made a game before dropping a 2025 GOTY contender.
Expedition 33 is set in Lumiere, a fictional world overshadowed by a huge monolith bearing a glowing numeral on its face.
Expedition 33 is the biggest surprise success of 2025 so far. But outside of the sales and player numbers, its origin is a ...
Expedition 33 started as an experiment that evolved into one of 2025’s most anticipated RPGs. Discover its journey from ...
Expedition 33 director Guillaume Broche has a recommendation for fans who've already finished the game - The Hundred Line.
After finding himself bored at work during COVID, director Guillaume Broche started looking for employees on social media.
In 2020, at the height of the Covid pandemic, Guillaume Broche was like millions of others around the world. "Bored in their job and wanting to do something different." Working for French gaming ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results