Microsoft has devised a system to massively reduce the amount of VRAM required by ray tracing in games, potentially meaning that we don't need to keep piling more and more memory onto future graphics ...
AMD's next-generation RDNA 4 GPU architecture is still in the ovens, but we're hearing rumors of RDNA 4's new and enhanced Ray Tracing engine for Radeon RX 8000 series graphics cards, and Sony's ...
PC Gamer recently noted that, among the 21 most popular PC games of 2025, only five make use of hardware-accelerated ray tracing. While the demanding technology ...
Real-time ray-tracing is not only hardware intensive to the point where it needs dedicated hardware to run complex calculations for advanced lighting effects but also heavy on VRAM usage. This has led ...
Mesa 26.0 has arrived as the latest new-feature release of open source graphics drivers, and there's a whole lot to be ...
As we near the end of 2024, small morsels of information are starting to hit the rumor mill for the next generation of gaming GPUs. AMD has had RDNA 3 GPUs since December of 2022, and it appears that ...
GPU Score has recently launched a innovative cross-platform ray tracing benchmark named Breaking Limit. This innovative tool is designed to assess the performance of a wide range of ray tracing ...
It's been years since Nvidia has launched a new GPU architecture, but the company is finally ready to formally announce the next-generation follow-up to its Volta GPU family. For decades, Nvidia ...
Going over budget is all too easy when shopping for a graphics card, especially now.
Ray tracing currently occupies a liminal place in the gaming realm. On the one hand, the technology factually exists -- there are game engines with ray tracing components baked in, Nvidia's entire RTX ...
In a nutshell: We all know it's the GPU that does the heavy lifting with ray tracing in games. With dedicated compute units primed for rendering those realistic rays of light, the idea of running ray ...