GameSpot may get a commission from retail offers. According to an article in Game Informer magazine, the story campaign for next month's Metal Gear Solid V: Ground Zeroes is going to be really, really ...
Metal Gear Solid: Ground Zeroes is neither Metal Gear Solid 5, or Kojima's long-teased 'Project Ogre', CVG sources have suggested. CVG claims that a source close to the matter has claimed that Project ...
Hideo Kojima originally considered Metal Gear Solid V: Ground Zeroes as an experiment for an episodic format. It was a prologue to 2015’s Metal Gear Solid V: The Phantom Pain. Kojima went into more ...
The Metal Gear Solid 5: Ground Zeroes campaign is short. Very short. Even our first calamitous playthrough only lasted an hour and 20 minutes, and we were spotted a dozen times and wound up on the ...
Check out our Reviews Vault for past game reviews. Big Boss is looking mighty small right about now. Metal Gear Solid V: Ground Zeroes, the latest in the stealth-action franchise (coming to ...
Hideo Kojima has taken to Twitter to share some behind-the-scenes details on Metal Gear Solid V: Ground Zeroes on its 9th anniversary, revealing the game was initially an experiment for a series of ...
Metal Gear Solid 5: Ground Zeroes' estimated completion time has been revealed. The stealth game's campaign can be played through in under two hours, according to Game Informer (via Kotaku). What to ...
"How can I best describe Metal Gear Solid V: Ground Zeroes?" I asked myself. "Ah, yes. I'll describe it as a small plate at an expensive restaurant." Metal Gear Solid V: Ground Zeroes is a prologue to ...
Somebody uses “two hours” and “complete game” in a sentence and it’s all over: the echo chamber engages missile lock and there’s blood on the street, mass hysteria and drive-by commentary that’d make ...
Metal Gear Solid: Ground Zeroes has been announced by Kojima Productions. Here's the first leaked image out of Japan. The game was announced this morning at Kojima's Metal Gear 25th anniversary event ...
On Metal Gear Solid 5: Ground Zeroes ninth anniversary, developer Hideo Kojima reflected upon the game’s development and revealed that it was meant to “experiment” an episodic format for the series.
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